|
TooN Algorithm Library - tag
0.2
|
#include <tag/handeye.h>#include <tag/absorient.h>#include <TooN/Cholesky.h>#include <cassert>#include <iostream>
Namespaces | |
| namespace | tag |
Functions | |
| static Vector< 3 > | tag::getRotationVector (const SO3<> &r) |
| static Vector< 3 > | tag::getRotationVector (const SE3<> &t) |
| template<class T > | |
| static TooN::SO3 | tag::solveXABX (const std::vector< T > &A, const std::vector< T > &B) |
| static Matrix< 3 > | tag::eyeMinus (const Matrix< 3 > &m) |
| SE3 | tag::computeHandEyeSingle (const vector< SE3<> > &AB, const vector< SE3<> > &CD) |
| std::pair< TooN::SE3 <>, TooN::SE3<> > | tag::computeHandEye (const std::vector< TooN::SE3<> > &AB, const std::vector< TooN::SE3<> > &CD) |
| SO3 | tag::computeHandEyeSingle (const vector< SO3<> > &AB, const vector< SO3<> > &CD) |
| std::pair< TooN::SO3 <>, TooN::SO3<> > | tag::computeHandEye (const std::vector< TooN::SO3<> > &AB, const std::vector< TooN::SO3<> > &CD) |
1.8.3.1