#include <localvideoframe.h>

The data is stored internally using Image, and programs which will only ever use LocalVideoBuffers can be optimized by using the image() method. Being Images, these can be deleted sensibly.
| T | The pixel type of the video frames |
Definition at line 51 of file localvideoframe.h.
Public Member Functions | |
| virtual | ~LocalVideoFrame () |
| LocalVideoFrame (double time, CVD::Image< T > &local) | |
| Image< T > & | image () |
| const Image< T > & | image () const |
| double & | timestamp () |
| CVD::LocalVideoFrame< T >::LocalVideoFrame | ( | double | time, | |
| CVD::Image< T > & | local | |||
| ) | [inline] |
Construct a video frame from an Image and a timestamp.
| time | The timestamp of this frame | |
| local | The Image to use for this frame |
Definition at line 63 of file localvideoframe.h.
| Image<T>& CVD::LocalVideoFrame< T >::image | ( | ) | [inline] |
Returns the image.
A LocalVideoFrame can be treated just like any other Image (for example it can use optimised copying)
Definition at line 71 of file localvideoframe.h.
1.5.3