This video shows a desk lamp being tracked by following its apparent contour. The lamp is a good illustration of this tracking technique, since this is about the only useful feature of the lamp. The left hand frame shows the tracker in operation: the green lines are the edge-normal searches, and the blue line is placed where the tracker thinks the apparent contour should be. The top left frame shows a rendered version of the same view. The bottom left frame is a novel synthetic view from in front of the lamp.
See Rapid rendering of apparent contours of implicit surfaces for realtime tracking

Tracking a desk lamp [MPEG2] [2.8MB]
See Fusing points and lines for high performance tracking.

Tracking my lab [MPEG2] [7.0MB]
See Fusing points and lines for high performance tracking.

Multimodal tracking [MPEG2] [1.7MB]
See: Real-time Video Annotations for Augmented Reality.
Updated July 14th 2011, 11:54
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Tracking the inside of my lab.
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Tracking a desk lamp.
ed (at) edwardrosten . com
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